Wednesday, March 18, 2009

Top 5 common problems in the software development process

  • poor requirements - if requirements are unclear, incomplete, too general, and not testable, there may be problems.
  • unrealistic schedule - if too much work is crammed in too little time, problems are inevitable.
  • inadequate testing - no one will know whether or not the software is any good until customers complain or systems crash.
  • changes in requirement- requests to add on new features after development goals are agreed on.
  • miss-communication - if developers don't know what's needed or customer's have erroneous expectations, problems can be expected.
Let me know if you have any comment on this email me at jayesh.katariya@gmail.com

1 comment:

  1. * solid requirements - clear, complete, detailed, cohesive, attainable, testable requirements that are agreed to by all players. In 'agile'-type environments, continuous close coordination with customers/end-users is necessary to ensure that changing/emerging requirements are understood.
    * realistic schedules - allow adequate time for planning, design, testing, bug fixing, re-testing, changes, and documentation; personnel should be able to complete the project without burning out.
    * adequate testing - start testing early on, re-test after fixes or changes, plan for adequate time for testing and bug-fixing. 'Early' testing could include static code analysis/testing, test-first development, unit testing by developers, built-in testing and diagnostic capabilities, automated post-build testing, etc.
    * stick to initial requirements where feasible - be prepared to defend against excessive changes and additions once development has begun, and be prepared to explain consequences. If changes are necessary, they should be adequately reflected in related schedule changes. If possible, work closely with customers/end-users to manage expectations. In 'agile'-type environments, initial requirements may be expected to change significantly, requiring that true agile processes be in place and followed.
    * communication - require walkthroughs and inspections when appropriate; make extensive use of group communication tools - groupware, wiki's, bug-tracking tools and change management tools, intranet capabilities, etc.; ensure that information/documentation is available and up-to-date - preferably electronic, not paper; promote teamwork and cooperation; use protoypes and/or continuous communication with end-users if possible to clarify expectations.

    ReplyDelete